![]() ![]() I think it's a fantastic game, certainly one of those "just one more run" types. The game itself is already full of features, with loads of different character classes, plenty of levels to power through, lots of different AI behaviours, local and online co-op, random generation so no one game is the same and the amount of items you can find is pretty nuts too. The productions turned out by this theatrical co-op, which frequently. It makes sense of course, there's no point pushing out tons of new features if the base of the game is so buggy it puts people off. They said the next few updates will also focus on fixing bugs, as they wish to get it more stable before they push out new content again. In Streets Of Rogue, the anarchic roguelite we can’t stop playing, you can still harm your fellow players in co-op mode. ![]() While that's the only big new thing available in this release, it's still a big release overall since the developer is pushing hard on the bug fixes. The restrictive SoR4 online co-op isn’t being well-received, especially considering the inopportune timing of the game’s launch. Fight, sneak, and hack your way through randomly generated cities. This new feature needs to be turned on manually in the settings. 3 and 4-player co-op sessions are supported locally. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex. Xbox local co-op (2-4) Online co-op (2-4) Xbox local multiplayer (2-4) Online multiplayer (2-4) Single player Shared/split screen Xbox achievements Xbox. Streets of Rogue just got that little bit more awesome with a new 4-player split-screen option, for when you have those mad gaming parties. About This Game Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun.
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